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AI Insights · Timothy · April 2024

Top 5 Apple Arcade Games on iOS in Qatar - Q1 2024

Q1 2024 saw notable trends in the performance of top Apple Arcade games in Qatar, with varying patterns in weekly downloads, revenue, and active users.

Top 5 Apple Arcade Games on iOS in Qatar - Q1 2024

During the first quarter of 2024, the top Apple Arcade games on the iOS platform in Qatar exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared.

Chess - Play & Learn from Chess.com experienced fluctuations in weekly revenue, starting at $629 in early January and peaking at approximately $904 by the end of March. Weekly downloads showed a mixed trend, with a notable increase to 183 in the second week of January and a significant drop to 24 in early March, before rising again to 169 in mid-March. The number of active users saw a downward trend from 4.9K at the start of January to 3.5K in early March, followed by a slight recovery to 3.9K by the end of the quarter.

Fingersoft’s Hill Climb Racing showed a stable increase in weekly revenue, hitting $461 in early March and ending the quarter at $227. Weekly downloads were highest at 291 in the final week of March, reflecting a steady upward trend from 49 downloads at the beginning of January. The game’s active users fluctuated, starting at 2K in early January and ending at 2.7K by the end of March.

Ninja Kiwi's Bloons TD 6 saw a relatively stable revenue stream, with weekly revenue ranging from $108 at the beginning of January to a peak of $268 in mid-March. Although there were no downloads or active users data available for this period, the consistent revenue performance indicates a steady user base.

Crayola Create and Play from Crayola showed modest weekly revenue, peaking at $210 in mid-January before stabilizing around $85 towards the end of March. Weekly downloads were minimal, with a peak of 37 in late February. Active users were sparse, with only 42 users reported in late February.

Snake.io - Fun Online Snake by Kooapps maintained a consistent revenue stream, peaking at $133 in mid-March. The game’s weekly downloads saw a peak of 647 in the first week of January, followed by a steady decline, before rising again to 532 by the end of the quarter. Active users started strong at 5.7K in early January, dipped to 3.9K in early March, and then recovered to 5K by the end of March.

These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024